Jose Daniel Monsalve
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3D modeler specializing in cartoon style, with experience developing characters and props for animation. Advanced handling of tools such as Blender, ZBrush, Maya, and Substance Painter, performing sculpting, retopology, UVs, and texturing.
Basemesh
Basemesh Female Stylized
Basemesh Kid FBX
female Young Woman
Basemesh stylized cartoon young man